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Tempo Punk is a rhythm-based first-person shooter created for a passionate niche audience that’s been long underserved — players looking for fast-paced combat deeply synced with music. The game fuses procedural EDM with enemy behavior, weapons, and level design, creating a gameplay loop where every shot, reload, and movement flows to the beat.

We’re currently part of the GameTech accelerator program and funded by the European Union. With their support, we’re transforming our prototype into a polished, globally released game featuring original and licensed tracks, dynamic level design and thrilling boss fights. Our goal is to lead a new wave of rhythm shooters and redefine how music and gameplay intertwine.